Author Topic: Transferring asx files to another medium  (Read 1329 times)

Fox63

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I make extensive use of asx files as I have many compilations and often have many songs in albums already in my library in mp3 format or other audio containers.
Sometimes I have to transfer compilations to usb memory, which I know for the car, but if there are asx files in this compilation they are transferred as they are, of course any player skips them.
Wouldn't it be possible, in the case of asx files, to automatically transfer the original file instead of the asx?

tjinc

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I was going to respond that this already happens but...

 • If you right-click on a playlist that contains an asx file, then Send To > Device 'USB drive', the (original) linked file is copied as required.

 • If you right-click on selected file(s) or album(s), then Send To > Device 'USB drive', the asx file is copied. Strangely the file on the USB drive is named as the (original) linked file - i.e. it is given the extension .flac or .mp3 etc. but is actually the 2KB asx file.


Probably a bug/oversight.

Steven

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i classify that as a bug. This should fix the issue:
https://getmusicbee.com/patches/MusicBee36_Patched.zip
unzip and replace the existing musicbee application files

Fox63

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i classify that as a bug. This should fix the issue:
https://getmusicbee.com/patches/MusicBee36_Patched.zip
unzip and replace the existing musicbee application files

I don't understand the correction!!!
Previously, from a playlist, if you sent it to an external storage, the asx file would become the actual mp3.
Sending from the library instead sent it with an mp3 extension but was an asx.
Now it only ever sends an asx which obviously cannot be used on external players.
The good thing would be that it saves the actual mp3 when sending an asx file to an external USB stick.
In any case, using the “convert format” command and saving to the external memory will convert the axs file to mp3 or whatever you want.
At the end of the day it might also be a logical feature if you send the asx file it stays as it is, if you want to convert it to an executable file on other players you have to use "convert format".
If that's the way it works then that's fine too.

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