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1
Questions / .m4b files - Resume point not working
Last post by SamusAaraon on Today at 05:32:20 AM   |  Started by SamusAaraon
Hey guys,

I use Musicbee as my player for audiobooks but have now encountered a strange issue. Most of my files (I combine them into one big file) are .mp3 but I recently started listening to an audiobook that is in the .m4b file format and there the resume point will not be saved. The book will always start from the beginning. Same with the other .m4b files I have. Never had an issue with .mp3s and I also tried the .m4b files in Itunes - there the resume point works (even though I doubt it's helpful but I wanted to mention it anyway).

Anyone have any idea of what is going on there? Is it a bug?

2
Questions / Re: scan folder for new files staying ontop 3.1.6522
Last post by wobbly on Today at 03:40:35 AM   |  Started by wobbly
i thought i put this in bug reports  ?
did it get moved ?
3
Questions / Re: Disable Drag & Dropping files into Track Panel
Last post by psychoadept on Today at 02:46:43 AM   |  Started by nanoshinonome
You can't disable that particular function, but you could drag the tracks into Now Playing in the left navigator instead of the right panel, I think
4
Beyond MusicBee / Re: opus, aac or something else?
Last post by frankz on Today at 01:40:59 AM   |  Started by Ansem
It looks like we are slightly talking past each other.
I was interested in differences in resulting storage file sizes.
For lossless flac, that will most certainly depend on the (0-8) setting. I am sure you didn't intend arguing that?
No, that's exactly right.  FLAC 0 -> 8 adjusts the target bitrate on a downward scale as shown in my images, which affects the file size also on a downward scale.  
I have always been convinced that different lossy algorithms would perform differently in resulting file sizes depending on how sophisticated or advanced they are.
I did some quick testing with dBpoweramp, which has the option to refine any fixed cbr setting to 10 different quality levels.
I always assumed that higher quality settings would not only (substantially) increase the encoding time, but it also would result in larger file sizes, since more refined audio information would need to be stored.
It also has the option to select e.g. 'stereo' encoding vs. 'joint-stereo' encoding.
Again, I have always assumed and understood that 'stereo' would take up more storage space then encoding 'joint-stereo'.

But trying out these different settings (with the same 320cbr setting) indeed always results in the same file size.
That's really surprising to me. So I'll probably need to re-adjust my understanding on this matter.
I encode video and audio all day every day pretty much.  File Size will always equal bit rate per second times seconds.  Always. For CBR, it's easy to do the math, because each frame is encoded with the same bit rate (320 for example).  For VBR, there is no fixed bit rate because it's variable on each frame - silence in audio is encoded with 0 bits for example - so you can't ever know the exact size of the the resulting file, but you can estimate based on the target bit rate.

Quality settings in encoders have to do with how they get to the bit rate in question. They may futz this or that set of frequencies differently, rolling off above or below a certain frequency, or use one channel to cancel out what's in another channel so it's not encoded twice. But they can't affect the underlying math, which is always File Size = bits per second * seconds.  That is a mathematical constant.
But to return on-topic: I was responding to the notion that some users would use Opus also at higher bit-rates, because it would result in lower file-sizes than mp3, with comparable (or even better) sound-quality.
And on that, I have not found any reliable proof or abx testing.
I'm with you there. I've found no reason to use any lossy compression besides MP3.  They may get better quality at low bit rates, and that may please some people who value storage space over all else, or maybe if you're encoding audio books where you're looking at really low bit rates and not all that concerned about quality, but, for music, V0 MP3 will serve you well as it has served everyone else well for a very long time now.
5
MusicBee Wishlist / Re: Playlist Specific Sorting
Last post by Varick on Today at 01:32:52 AM   |  Started by inQBtr
Little by little, I'm figuring this program out.  Big thank you for all the help so far and big Kudos to the developers of this fantastic program and to all of you here who have the patience to help half brain-dead computer illiterates like me.  Thank you!

V
6
MusicBee Wishlist / Re: Keep auto-complete list updated in real time
Last post by Sidar on Today at 12:43:50 AM   |  Started by redwing
+1
7
Bug Reports / Re: Can't connect to remote speakers or stereo
Last post by blueriver on Today at 12:04:32 AM   |  Started by blueriver
Great thanks!  I appreciate the effort, knowledge and skill that is required.  I will wait for further advisement.  Thanks again!
8
Bug Reports / Re: Can't connect to remote speakers or stereo
Last post by emilles on Today at 12:01:20 AM   |  Started by blueriver
Steven and I can work this out.  There is something different between MB 3.0 and 3.1 that is preventing Winamp plug-ins from loading.
9
Bug Reports / Re: Can't connect to remote speakers or stereo
Last post by blueriver on November 19, 2017, 11:59:04 PM   |  Started by blueriver
So is there something I need to do?  How can this be fixed for my use? Please and thanks.
10
Bug Reports / Re: Can't connect to remote speakers or stereo
Last post by emilles on November 19, 2017, 11:52:31 PM   |  Started by blueriver
Here is a good 3.0 load and a 3.1 load.  In 3.0 my plug-in loads right after the nsi.dll (which I'm guessing is the Nullsoft Interface library).

3.0 loading:
Code
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\dsound.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\powrprof.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\MMDevAPI.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Users\Public\MusicBee-3.0\basscd.dll', No symbols loaded.
'MusicBee.exe': Loaded 'C:\Users\Public\MusicBee-3.0\MusicBeeBass.dll', No symbols loaded.
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\ws2_32.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\nsi.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Users\Public\MusicBee-3.0.5995\Plugins\out_apx.dll', Symbols loaded.
'MusicBee.exe': Loaded 'E:\Development Projects\!Remote Speakers output\mainline1\rsoutput\out\apxCore.dll', Symbols loaded.
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\winnsi.dll', Cannot find or open the PDB file
Player attaching to plug-in...
Player requesting plug-in interface...
Reading plug-in options from 'C:\Users\U0076777\AppData\Local\Remote Speakers output\plugin.ini'...
Read 'VolumeControl' value '1'.
Read 'PlayerControl' value '0'.
Read 'ResetOnPause' value '1'.
Read 'Device1_Type' value '99'.
Read 'Device1_Name' value 'Klipsch G-17'.
Read 'Device1_Address1' value 'CC909300E218@Klipsch G-17'.
Read 'Device1_Address2' value '_raop._tcp.'.
Read 'Device1_ZeroConf' value '1'.
Read 'Device1_Activated' value '1'.
Read plug-in options from 'C:\Users\U0076777\AppData\Local\Remote Speakers output\plugin.ini'.
Initializing remote speakers output component...
Initialized remote speakers output component.
Starting playback state monitoring thread...
'MusicBee.exe': Loaded 'ImageAtBase0x61e90000', Loading disabled by Include/Exclude setting.
'MusicBee.exe': Loaded 'ImageAtBase0x9e40000', Loading disabled by Include/Exclude setting.
'MusicBee.exe': Unloaded 'ImageAtBase0x61e90000'
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\xmllite.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\thumbcache.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\SearchFolder.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\actxprxy.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\StructuredQuery.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\secur32.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\dnsapi.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\dhcpcsvc.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\dhcpcsvc6.dll', Cannot find or open the PDB file

3.1 loading:
Code
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\dsound.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\powrprof.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\MMDevAPI.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\AudioSes.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Users\Public\MusicBee\basscd.dll', Binary was not built with debug information.
'MusicBee.exe': Loaded 'ImageAtBase0x626d0000', Loading disabled by Include/Exclude setting.
'MusicBee.exe': Loaded 'ImageAtBase0xa4c0000', Loading disabled by Include/Exclude setting.
'MusicBee.exe': Unloaded 'ImageAtBase0x626d0000'
'MusicBee.exe': Loaded 'ImageAtBase0x62690000', Loading disabled by Include/Exclude setting.
'MusicBee.exe': Loaded 'ImageAtBase0x79c0000', Loading disabled by Include/Exclude setting.
'MusicBee.exe': Unloaded 'ImageAtBase0x62690000'
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\xmllite.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\thumbcache.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\SearchFolder.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\actxprxy.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\StructuredQuery.dll', Cannot find or open the PDB file
'MusicBee.exe': Loaded 'C:\Windows\SysWOW64\secur32.dll', Cannot find or open the PDB file
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