Author Topic: Video Game Music (Unsupported Format)  (Read 5853 times)

olazzzzz

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 Hello everybody.
I am quite the retro gamer, and some days ago I came across a website where you can download video game music from the Genesis, Master System game library. The files are in .vgz, a format that emulates the sound cards of the consoles.
I searched online, but Musicbee doesn't seem capable of playing this format. I tried using the Winamp plugin (in-vgm) but Musicbee doesn't accept it as a supported input plugin. Currently I'm using Audacious to open the files, but I would rather have them integrated in my Musicbee's library.
Is there a way to solve this, and to add .vgz and .vgm support?
Thank you for help and for the amazing software!

MickyD

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Unfortunately, I have no idea about solving the issue about MB playing the tracks for you. 

However, you could solve the problem by downloading Audacity from

http://audacity.sourceforge.net/

Then download the LAME .mp3 codec, (Audacity will direct you to the site and give the details you require), then all you would have to do is “export” the track in mp3 format 

It seems to make sense to me to convert all of the music tracks in your games folder as a one off operation. Then all of music tracks would be in mp3 playable anywhere.  I am fully aware that Winamp will play the tracks however, (and I have Winamp PRO from years back), however, Winamp is not MusicBee and I use no other for my music.

Hope this is of use to you
Mick

olazzzzz

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Hey MickyD, thanks for your help.
Unfortunately, Audacity doesn't seem able (also) to read .vgz files, so I think it would be impossible to export, since I cannot open the music.
I did this process using Audacious, a freeware music player that can actually read this music and tried to record with Replay Music in mp3 while it was playing. This worked out OK, but the tracks lost their Tags, what means that I ended up having 200 tracks without name.
I'm still hoping that this can be a easy fix in MusicBee, since there is already a plugin for Winamp that allows .vgz playback.
Maybe somebody can give their input.
Best regards

MickyD

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Did you try Import "raw'?  That may solve the uploading problems.

Alternately, try setting up Audacity using the 'Sound Mapper' 

http://audacity.wonderhowto.com/how-to/record-internal-sounds-your-computer-with-audacity-178856/

You can then record the track via Audacity and tben edit it the track  as you wish.
Although this is the longwinded method, which I choose to use in many cases, because it is a "track at a time method; it does allow the flexibility for volume input levels (I use -0.5)  and always for for 'clip fixing' within certain parameters.

Here endeth my input, (not too bright) and I wish you luck

Mick

Bobbias

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olazzzzz, these files are not like regular music files that store a copy of the actual sounds like wav/mp3/ogg etc. which is why they aren't supported by many players. According to this page: http://www.smspower.org/Music/VGMFileFormat VGM files track the information sent to the chip that makes the music on these old systems, and it's up to the music player to use that to create the actual sound.

Zak

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olazzzzz, these files are not like regular music files that store a copy of the actual sounds like wav/mp3/ogg etc. which is why they aren't supported by many players. According to this page: http://www.smspower.org/Music/VGMFileFormat VGM files track the information sent to the chip that makes the music on these old systems, and it's up to the music player to use that to create the actual sound.
Yeah, this. Old video game music files are like MIDI files. There's no audio data that can be edited.
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