Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - snaphappy7530

Pages: 1
1
General Discussions / Re: Coverflow Plugin
« on: July 02, 2024, 09:20:39 PM »
Ah sadly it looks like once I added roughly 500-1000 songs it would crash no matter what and I had to delete the plugin, a real shame.

2
General Discussions / Re: Coverflow Plugin
« on: July 02, 2024, 08:50:02 AM »
Excellent news (and Happy New Year..)! I'm still here, watching this thread, and still first in line to test it when you deem it worthy of release!

It's out. Test away.
https://www.getmusicbee.com/addons/plugins/481/3dbee/

Please give any feedback in the related thread.
https://getmusicbee.com/forum/index.php?topic=38740.0


G'day
Made an account to post.
Plugin works amazing mate thank you.
I am getting crashes when adding multiple files to my library however.  Sometimes it will crash the app. My current work around is just disabling the plugin while i build my library then turning in back on. It happens almost every time I try add multiple tracks.

Here is an example of the error when trying to add a whole album at once:

MusicBee v3.5.8698.34385D  (Win10.0), 2 Jul 2024 17:47:

System.OutOfMemoryException: Out of memory.
   at System.Drawing.Bitmap..ctor(Stream stream)
   at MusicBeePlugin.AlbumTextures.LoadAlbumImage(Int32 LoadAlbumNum)
   at MusicBeePlugin.AlbumTextures.ThreadAlbumTexture()
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Pages: 1