Author Topic: Project M Visulizer?  (Read 7757 times)

moosefist

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Is there any chance of getting ProjectM http://projectm.sourceforge.net/ running on MusicBee?? I don't have the skills, but basically it is an opensource implementation of the awesome MilkDrop visualizer.  The current milkdrop plugin appears to be crashware when it comes to music be.

Steven

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happy to build whatever additional API methods are required to support this but it will need to be someone else that builds the plugin

Bee-liever

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  • MB Version: 3.5.8367 P
Have been thinking about doing this, but have been waiting for a Windows update from ProjectM for ages. Windows development is stalled at 0.94 Beta while iOS, Android, Unix and Mac are @ 2.0 or better releases. Am not holding my breath on this one.
MusicBee and my library - Making bee-utiful music together

moosefist

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Have been thinking about doing this, but have been waiting for a Windows update from ProjectM for ages. Windows development is stalled at 0.94 Beta while iOS, Android, Unix and Mac are @ 2.0 or better releases. Am not holding my breath on this one.

Well that stinks. I only really had experience with the linux versions i use on my HTPCs. Its too bad that it looks like they abandoned windows...


KangNi

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I made projectM for MusicBee: https://getmusicbee.com/addons/visualizer/360/projectm/


Hi Raul,

thank You for uploading the ProjectM visualizer plugin.
Unfortunately I'm unable to make it work - immediate crash of MB is the result. No matter if run in embedded or full-screen mode.
Could you please provide any support to make it run?
Did you have any suggestions what I just should check?

So far I've tried to replace the BASS_SFX.dll with version 2.4.2.1 from here: http://www.un4seen.com/forum/?topic=9488 ,
but that didn't changed anything from the above described behavior.

Thank You in advance.
Greetings
Last Edit: April 15, 2022, 05:40:29 PM by KangNi

sveakul

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So far I've tried to replace the BASS_SFX.dll with version 2.4.2.1 from here: http://www.un4seen.com/forum/?topic=9488 ,
but that didn't changed anything from the above described behavior.
Hi KangNi, just a shot in the dark but try BASS_SFX.dll version 2.4.2.3, "BASS_SFX for mixer source channels and WASAPI with fallback to normal," from the post here: https://www.un4seen.com/forum/?topic=9488.msg100423#msg100423

KangNi

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Thanks Sveakul,

I've tried both versions of BASS_SFX.dll v2.4.2.3, via WASAPI and DirectSound - no success.
MB just instantly crashes when the visualizer become started.

Maybe anyone else can test the plugin and report if it is working, and if so, what is the environment:
- MB version
- version of bass-plugins (BASS_SFX.dll)
- Audio output (Direct Sound/ WASAPI Exclusive/ WASAPI Shared, ASIO)
- Windows Version
- graphic driver version

Greetings.