That is unless Steven comes up with something else.
Going back to this... now I am facing the situation where
MusicBee reads .opus files but doesn't read .webm containers containing Opus audio, while a popular DJing app I am using only reads opus audio when it's contained in a webm container.
So this forces me having 2 different versions of the same file, doubling up my audio storage requirements.
The only thing I could do is re-encode the Opus file to another format, but I am sure that you are aware of the quality loss and artifacts that re-encoding introduces, which I obviously would like to avoid.Maybe I would not care too much if the audio material I was starting with was lossless or very high quality lossy, but this is usually not the case for many people, for example I am also working with files downloaded off youtube, which are encoded only at a "just decent" quality, and have been sometimes encoded multiple times, by people downloading them and re-uploading to youtube.
This could all be avoided if MusicBee supported the webm container, which I think is fully expected for an audio player in 2017! As I said, it's an open-source, royalty free format, so why not include in MusicBee. As a side effect, it could only attract more users!
Dev, what do you think about this?
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