Pingaware, sorry for delay, I was very busy at my work.
Oh don't ever worry about apologising for taking a while to post! I'm grateful enough as it is that you keep spending all this time trying to (and succeeding in) solving all the bugs I keep digging up for you. Thanks for the effort you always put in - I don't mind about a little wait.
Unfortunately still crashing - 82% without artwork resizing
MusicBee v2.4.5339.22204 (Win6.1), 14 Aug 2014 22:02:
System.OutOfMemoryException: Out of memory.
at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y, Int32 width, Int32 height)
at System.Drawing.Bitmap..ctor(Image original, Int32 width, Int32 height)
at System.Drawing.Bitmap..ctor(Image original)
at MusicBeePlugin.LibraryReportsPlugin.previewTrackList()
at MusicBeePlugin.PluginWindowTemplate.serializedOperation()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
and 95% with resizing:
MusicBee v2.4.5339.22204 (Win6.1), 14 Aug 2014 22:08:
System.OutOfMemoryException: Out of memory.
at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y, Int32 width, Int32 height)
at MusicBeePlugin.LibraryReportsPlugin.previewTrackList()
at MusicBeePlugin.PluginWindowTemplate.serializedOperation()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()